AI Insights · Timothy · September 2022
Top 5 Third Person Games on iOS in Luxembourg Q3 2022
Discover the performance trends of the top 5 third-person games on iOS in Luxembourg during Q3 2022, including downloads, revenue, and active users.
During the third quarter of 2022, the top 5 third-person games on iOS in Luxembourg showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Stumble Guys from Scopely, Inc. experienced a steady increase in weekly revenue, peaking at approximately $1.8K in the first week of August. Weekly downloads showed a decline from 1.1K at the end of June to around 421 by the end of September. Weekly active users saw a slight fluctuation, starting at 6.7K in the last week of June, peaking at 8.9K in mid-August, and then stabilizing around 7.4K by the end of September.
Subway Surfers by Sybo Games ApS had relatively stable weekly downloads, beginning at 355 and gradually decreasing to 200 by the end of Q3. Revenue showed minor fluctuations, reaching its highest at $448 in mid-July and then declining to around $57 by the end of September. Active users remained fairly consistent, starting at 6.8K and ending at 5.8K.
Tall Man Run from SUPERSONIC STUDIOS LTD had modest weekly downloads, beginning at 281 and dropping to 55 by the last week of September. Weekly revenue was minimal, peaking at $12 in mid-September. Active users showed a decline from 696 at the end of June to 381 by the end of the quarter.
Going Balls also from SUPERSONIC STUDIOS LTD saw a gradual increase in weekly downloads, starting at 81 and reaching up to 225 in early August, then stabilizing around 166 by the end of September. Revenue remained low, with occasional peaks like $45 in the first week of August. Active users saw an increase from 592 at the end of June to 816 by the end of September.
Minion Rush: Running game by Gameloft had a spike in weekly downloads in early July at 230 but then declined to 0 by mid-September. Revenue was relatively low, peaking at $40 in mid-July. Active users started at 239 at the end of June, peaked at 437 in early July, and then declined to 114 by the end of September.
These trends highlight the dynamic nature of user engagement and revenue generation for third-person games on iOS in Luxembourg. For more detailed insights, visit Sensor Tower.